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Computing

'Everyone should know how to program a computer because it teaches you how to think.' 
Steve Jobs

Computing knowledge and skills underpin modern life and the 21st Century economy. Children need to build a vital confidence, knowledge and understanding of the way technologies work - and how internet-connected systems can be employed - in order to adapt flexibly to rapid change over coming years.

 

Our framework is mapped into three broad strands: 

  1. Computer Science
  2. Information Technology
  3. Digital Literacy. 
 

The National Curriculum's Computing content is used as a starting point for devising our curriculum - yet lengthy objectives are broken down into manageable, sequenced chunks for children over the six year groups, with further objectives added that widen the scope and reach of the subject to reflect its ever-growing breadth and importance.

 

Progression through the framework is based on key items of knowledge and skill being re-visited and expanded upon, allowing children to build solid foundations in their long-term understanding of Computing. Our bespoke framework provides children with a broad, balanced set of learning experiences. With strategic hardware and software choices made by schools, a multitude of high-quality, yet easy-to-access, learning experiences are made available for staff and students.

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